<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Overworld Software - News</title><description>An indie game studio working on a game engine.</description><link>https://overworldsoft.com/</link><generator>AstroJS</generator><item><title>Input engine brief overview</title><link>https://overworldsoft.com/news/2022/08/input-engine-brief-overview/</link><guid isPermaLink="true">https://overworldsoft.com/news/2022/08/input-engine-brief-overview/</guid><description>Updated: Sept. 21, 2022 This is a brief overview of the parts I&apos;ll be using for input in our game engine. It&apos;s taken some time to research everything, and I&apos;ve even already tried some things out only to find there are better ways to do it. Hopefully you&apos;ll find this info useful....</description><pubDate>Sun, 28 Aug 2022 05:00:00 GMT</pubDate></item><item><title>The modern game-loop</title><link>https://overworldsoft.com/news/2022/07/modern-game-loop/</link><guid isPermaLink="true">https://overworldsoft.com/news/2022/07/modern-game-loop/</guid><description>When you&apos;re coding a game-loop in C/C++ for Windows, the first code you&apos;ll probably come across will be something like the following: while(1) { // while Windows messages are in the message queue... while(PeekMessage(&amp;amp;msg, NULL, 0, 0, PM_REMOVE)) { // ...translate and send th...</description><pubDate>Mon, 25 Jul 2022 05:00:00 GMT</pubDate></item><item><title>Audio engine completed</title><link>https://overworldsoft.com/news/2022/07/audio-engine-completed/</link><guid isPermaLink="true">https://overworldsoft.com/news/2022/07/audio-engine-completed/</guid><description>I&apos;ve gotten back into working on my C++ game engine (targeting Windows for now, but written in a cross-platform-ish way), and I&apos;ve basically got the audio engine completed for now. I first started out by getting static wav files working (for short sound FX), as well as supporting...</description><pubDate>Sun, 24 Jul 2022 05:00:00 GMT</pubDate></item><item><title>Learning Roblox development</title><link>https://overworldsoft.com/news/2022/07/learning-roblox-dev/</link><guid isPermaLink="true">https://overworldsoft.com/news/2022/07/learning-roblox-dev/</guid><description>My son wants to make his own Roblox game, so I started learning Roblox development. Roblox already has great tools and infrastructure to create a game. They handle so much for you:  3D game editor Lua-based scripting language Multiplayer-first, managed-server architecture Built-i...</description><pubDate>Sun, 03 Jul 2022 05:00:00 GMT</pubDate></item><item><title>Support has ended for XBLIG Companion</title><link>https://overworldsoft.com/news/2015/08/support-has-ended-for-xblig-companion/</link><guid isPermaLink="true">https://overworldsoft.com/news/2015/08/support-has-ended-for-xblig-companion/</guid><description>We are no longer supporting XBLIG Companion and it&apos;s no longer available in Google Play, but you can still download the APK....</description><pubDate>Sun, 30 Aug 2015 05:00:00 GMT</pubDate></item><item><title>XBLIG Companion for Android Released</title><link>https://overworldsoft.com/news/2012/09/xblig-companion-for-android/</link><guid isPermaLink="true">https://overworldsoft.com/news/2012/09/xblig-companion-for-android/</guid><description>XBLIG Companion allows you to view and search Xbox Live Indie Games (XBLIG) for your Xbox 360, right from your Android device. You can find out more about it and download it here....</description><pubDate>Mon, 10 Sep 2012 05:00:00 GMT</pubDate></item></channel></rss>